Mobile games are alluded to bid full on gaiety to the users. Before the uprising of smartphone, games were just occasional stuff for mobiles and mobile phone users. However, the situation has drastically altered and we can’t think of passing a day without launching any game in our cell phone. On that note, today our topic of discussion is the psychological impact of mobile gaming in our LIFESTYLE, or more seemingly, the gaming enthusiastic. After the discussion, please put your valuable note regarding the intellectual states of mobile gaming passionate.
Psychological Act of Human being
Mobile games have become fundamental parts of human’s lifestyle. It’s been found in latest experimental research that games are no more just kids playing with toys when the parents are working. Game is now a significant portion of cultural innards that facilitates to pass wisdom between generations and reduces so called generation gap in order to produce a commensurate world. It’s in human nature to learn anything new or anything interesting. In that process, humans actually are schooling on how to react in their surroundings, procure acceptation, conviction and oversight instruction. It’s truly fascinating how grown-ups are clowning intellectual games in their social and personal life by performing role. To be frank, mobile games are reposing indicative jounce on that act.
Well, there is a bit of problem now, since mobile games are inheriting simply opposite type of impression from gaming crazy folks very recently. And it has not become quite an approach to act and accustom to the world around us, but somewhat for ducking from it. Some mobile gaming passionate’s are compensating their daily needs, friends, achievements, lives and dissipating in virtual world in an acute level. Commonly this is known as game dependence and psychologists are fighting hard to describe the negative impact with a way to conquer it.
Here, I’d add some of the recent outcome of very important researches and put a deep look over the fact of intellectual states of mobile gaming passionate. I’d discuss whether basic human needs can be fulfilled in virtual games in the most satisfactory manner.
Do basic human needs can be fulfilled through mobile game?
Before getting to the main point, let me confront one of my very own personal gesture. I think there should be quite a guideline for the mobile game developer while building an exciting product that might has a chance or ability to hook the users. Otherwise, healthy and limited gaming is forever welcomed anywhere in the world.
Now, let’s check out whether humans daily life needs can be rendered by gaming.
Needy for accomplishment
Mobile games or any other games facilitates the user with an opportunity to become they are not, but they wish to. Certainly this is one of the most significant enticements of any games. The possibilities of games allotment and its consisting roles are endless and the basis is likely to be just permissive. So being the formulaic controller, you come home, launches your game in mobile and become an improbable God in an outlandish universe. The more you spend your time into the games, the more your skills will be developed and experience will be earned with points as well. As a mobile gaming crazy folk, those rewards must mean something valuable to you.
A gaming universe offers a player to being someone better, something else, more significant character, and a successful person than he probably is in reality. Actually, accomplishment in mobile games like Clash of clans, Candy Crush Saga, Hay Day, Criminal Case, Rooftop Frenzy are considered to be more noteworthy than in real life.
Undoubtedly, this particular aspect is quite essential for mobile games developer. While building a game, a developer should think of rewarding a player’s progress remarkably by providing additional resources, stars, coins and make them feel like enjoying it.
Desperate for respect
Each people wants to be respected and admired at the same time. It’s rather an obvious behavior or common folks. Playing games in mobile is good in case of solo action. However, when you play with other players, exhibit success to them, acquire various competitions, being cherished and applauded by other people, is just the way you dreamt yourself, since winning feels really honoring.
The competition that we’ve mentioned earlier in mobile games can be divided into two main parts, direct and indirect. In direct mobile game competition, players battle with online opponents or play match fact to face. On the contrary, indirect competition is sole based playing where opponent is only the machine or automated functionalities. Here players fight for the best scores and the best scores with player names are being put down in a global leaderboard. That way people can show their success and resemble their game success with each other.
Mobile game play can also be shared through social sharing in networking page. This way certainly would let you enter into the virtual communities, where you can share your results, update and gain exposure from global players. For what any mobile game should come up with features like online multiplayer moods, social sharing options leader boards and so on.
Urgency for learning something trendy
Being needy for knowing something new is forever compelling. Cool down! I didn’t mean mobile games should instantly become a school or learning media through smartphone. However, gaining new expertise, realizing enchanting facts, discovering unknown counties, exploring new places is forever an interesting and fun topic you know. Thirst for knowledge is the only thing that has been impelling humanity one step ahead. It’s quite a human nature literally. This is the reason why puzzles, math solving problems or any other further interesting agitation can be a prior source of gaming passion.
All these needs of learning something trendy can also be facilitated through mobile game, principally in a policy, expedition or RPG. As a game developer, fill your gaming empire with exciting puzzles, mysterious secrets, interesting facts, which would eventually let user learning, not for just he/she has to, as well as they want to.
As per the overall discussion, we clearly observe how mobile games can satisfy all three basic human needs. By considering all these criteria’s, any mobile games developing firm should evolve a new outline by which they can encourage the passionate mobile users into healthy games for a long time.